各位用户为了找寻关于mysql实现本地keyvalue数据库缓存示例的资料费劲了很多周折。这里教程网为您整理了关于mysql实现本地keyvalue数据库缓存示例的相关资料,仅供查阅,以下为您介绍关于mysql实现本地keyvalue数据库缓存示例的详细内容

Key-Value缓存有很多,用的较多的是memcache、redis,他们都是以独立服务的形式运行,在工作中有时需要嵌入一个本地的key-value缓存,当然已经有LevelDb等,但感觉还是太重量级了。

本文实现了一种超级轻量的缓存,

1、实现代码仅仅需要400行;

2、性能高效,value长度在1K时测试速度在每秒200万左右

3、缓存是映射到文件中的,所以没有malloc、free的开销,以及带来的内存泄露、内存碎片等;

4、如果服务挂掉了,重启后缓存内容继续存在;

5、如果把缓存映射到磁盘文件就算机器挂了,缓存中内容还是会存在,当然有可能会出现数据损坏的情况;

6、一定程度上实现了LRU淘汰算法,实现的LRU不是全局的只是一条链上的,所以只能说在一定程序上实现了;

7、稳定,已经在多个项目中运用,线上部署的机器有几十台,运行了大半年了没出过问题;

8、普通的缓存key、value都是字符串的形式,此缓存的key、value都可以是class、struct对象结构使用更方便;

 老规矩直接上代码:

 

代码如下:  template<typename K, typename V> class HashTable { public:     HashTable(const char *tablename, uint32_t tableLen, uint32_t nodeTotal);     virtual ~HashTable();     bool Add(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         //check is exist         uint32_t nodeId = GetIdByKey(key);         if(nodeId != m_InvalidId) return false;         nodeId = GetFreeNode();         if(nodeId == m_InvalidId) return false;         uint32_t hashCode = key.HashCode();         Entry *tmpNode = m_EntryAddr + nodeId;         tmpNode->m_Key = key;         tmpNode->m_Code = hashCode;         tmpNode->m_Value = value;         uint32_t index = hashCode % m_HeadAddr->m_TableLen;         AddNodeToHead(index, nodeId);         return true;     }     bool Del(K &key)     {         AutoLock autoLock(m_MutexLock);         uint32_t nodeId = GetIdByKey(key);         if(nodeId == m_InvalidId) return false;         uint32_t index = key.HashCode() % m_HeadAddr->m_TableLen;         return RecycleNode(index, nodeId);     }     bool Set(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         uint32_t nodeId = GetIdByKey(key);         if(nodeId == m_InvalidId) return false;         (m_EntryAddr + nodeId)->m_Value = value;         return true;     }     bool Get(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         uint32_t nodeId = GetIdByKey(key);         if(nodeId == m_InvalidId) return false;         value = (m_EntryAddr + nodeId)->m_Value;         return true;     }     bool Exist(K &key)     {         AutoLock autoLock(m_MutexLock);         uint32_t nodeId = GetIdByKey(key);         if(nodeId == m_InvalidId) return false;         return true;     }     uint32_t Count()     {         AutoLock autoLock(m_MutexLock);         return m_HeadAddr->m_UsedCount;     }     //if exist set else add     bool Replace(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         if(Exist(key)) return Set(key, value);         else return Add(key, value);     }     /***********************************************     ****LRU: when visit a node, move it to head ****     ************************************************/     //if no empty place,recycle tail     bool LruAdd(K &key, V &value, K &recyKey, V &recyValue, bool &recycled)     {         AutoLock autoLock(m_MutexLock);         if(Exist(key)) return false;         if(Add(key, value)) return true;         uint32_t index = key.HashCode() % m_HeadAddr->m_TableLen;         uint32_t tailId = GetTailNodeId(index);         if(tailId == m_InvalidId) return false;         Entry *tmpNode = m_EntryAddr + tailId;         recyKey   = tmpNode->m_Key;         recyValue = tmpNode->m_Value;         recycled  = true;         RecycleNode(index, tailId);         return Add(key, value);     }     bool LruSet(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         if(Set(key, value)) return MoveToHead(key);         else return false;     }     bool LruGet(K &key, V &value)     {         AutoLock autoLock(m_MutexLock);         if(Get(key, value)) return MoveToHead(key);         else return false;     }     //if exist set else add; if add failed recycle tail than add     bool LruReplace(K &key, V &value, K &recyKey, V &recyValue, bool &recycled)     {         AutoLock autoLock(m_MutexLock);         recycled = false;         if(Exist(key)) return LruSet(key, value);         else return LruAdd(key, value, recyKey, recyValue, recycled);     }     void Clear()     {         AutoLock autoLock(m_MutexLock);         m_HeadAddr->m_FreeBase = 0;         m_HeadAddr->m_RecycleHead = 0;         m_HeadAddr->m_UsedCount = 0;         for(uint32_t i = 0; i < m_HeadAddr->m_TableLen; ++i)         {             (m_ArrayAddr+i)->m_Head = m_InvalidId;             (m_ArrayAddr+i)->m_Tail = m_InvalidId;         }     }     int GetRowKeys(vector<K> &keys, uint32_t index)     {         AutoLock autoLock(m_MutexLock);         if(index >= m_HeadAddr->m_TableLen) return -1;         keys.clear();         keys.reserve(16);         int count = 0;         Array *tmpArray = m_ArrayAddr + index;         uint32_t nodeId = tmpArray->m_Head;         while(nodeId != m_InvalidId)         {             Entry *tmpNode = m_EntryAddr + nodeId;             keys.push_back(tmpNode->m_Key);             nodeId = tmpNode->m_Next;             ++count;         }         return count;     }     void *Padding(uint32_t size)     {         AutoLock autoLock(m_MutexLock);         if(size > m_HeadSize - sizeof(TableHead)) return NULL;         else return m_HeadAddr->m_Padding;     } private:     static const uint32_t m_InvalidId = 0xffffffff;     static const uint32_t m_HeadSize = 1024;     struct TableHead     {         uint32_t m_TableLen;         uint32_t m_NodeTotal;         uint32_t m_FreeBase;         uint32_t m_RecycleHead;         uint32_t m_UsedCount;         char     m_TableName[256];         uint32_t m_Padding[0];     };     struct Array     {         uint32_t m_Head;         uint32_t m_Tail;     };     struct Entry     {         V m_Value;         K m_Key;         uint32_t m_Code;         uint32_t m_Next;         uint32_t m_Prev;     };     size_t     m_MemSize;     uint8_t   *m_MemAddr;     TableHead *m_HeadAddr;     Array     *m_ArrayAddr;     Entry     *m_EntryAddr;     ThreadMutex m_MutexLock;     bool MoveToHead(K &key);     uint32_t GetIdByKey(K &key);     void AddNodeToHead(uint32_t index, uint32_t nodeId);     bool MoveNodeToHead(uint32_t index, uint32_t nodeId);     bool RecycleNode(uint32_t index, uint32_t nodeId);     uint32_t GetTailNodeId(uint32_t index);     uint32_t GetFreeNode();     DISABLE_COPY_AND_ASSIGN(HashTable); }; template<typename K, typename V> HashTable<K, V>::HashTable(const char *tablename, uint32_t tableLen, uint32_t nodeTotal) {     AbortAssert(tablename != NULL);     m_MemSize = m_HeadSize + tableLen*sizeof(Array) + nodeTotal*sizeof(Entry);     m_MemAddr = (uint8_t*)MemFile::Realloc(tablename, m_MemSize);     AbortAssert(m_MemAddr != NULL);     m_HeadAddr = (TableHead*)(m_MemAddr);     m_ArrayAddr = (Array*)(m_MemAddr + m_HeadSize);     m_EntryAddr = (Entry*)(m_MemAddr + m_HeadSize + tableLen*sizeof(Array));     m_HeadAddr->m_TableLen = tableLen;     m_HeadAddr->m_NodeTotal = nodeTotal;     strncpy(m_HeadAddr->m_TableName, tablename, sizeof(m_HeadAddr->m_TableName));     if(m_HeadAddr->m_UsedCount == 0)//if first use init array to invalid id      {         for(uint32_t i = 0; i < tableLen; ++i)         {             (m_ArrayAddr+i)->m_Head = m_InvalidId;             (m_ArrayAddr+i)->m_Tail = m_InvalidId;         }         m_HeadAddr->m_FreeBase = 0;         m_HeadAddr->m_RecycleHead = 0;     } } template<typename K, typename V> HashTable<K, V>::~HashTable() {     MemFile::Release(m_MemAddr, m_MemSize); } template<typename K, typename V> bool HashTable<K, V>::MoveToHead(K &key) {     uint32_t nodeId = GetIdByKey(key);     uint32_t index = key.HashCode() % m_HeadAddr->m_TableLen;     return MoveNodeToHead(index, nodeId); } template<typename K, typename V> uint32_t HashTable<K, V>::GetIdByKey(K &key) {     uint32_t hashCode = key.HashCode();     uint32_t index = hashCode % m_HeadAddr->m_TableLen;     Array *tmpArray = m_ArrayAddr + index;     uint32_t nodeId = tmpArray->m_Head;     while(nodeId != m_InvalidId)     {         Entry *tmpNode = m_EntryAddr + nodeId;         if(tmpNode->m_Code == hashCode && key.Equals(tmpNode->m_Key)) break;         nodeId = tmpNode->m_Next;     }     return nodeId; } template<typename K, typename V> void HashTable<K, V>::AddNodeToHead(uint32_t index, uint32_t nodeId) {     if(index >= m_HeadAddr->m_TableLen || nodeId >= m_HeadAddr->m_NodeTotal) return;     Array *tmpArray = m_ArrayAddr + index;     Entry *tmpNode = m_EntryAddr + nodeId;     if(m_InvalidId == tmpArray->m_Head)     {         tmpArray->m_Head = nodeId;         tmpArray->m_Tail = nodeId;     }     else     {         tmpNode->m_Next = tmpArray->m_Head;         (m_EntryAddr + tmpArray->m_Head)->m_Prev = nodeId;         tmpArray->m_Head = nodeId;     } } template<typename K, typename V> bool HashTable<K, V>::MoveNodeToHead(uint32_t index, uint32_t nodeId) {     if(index >= m_HeadAddr->m_TableLen || nodeId >= m_HeadAddr->m_NodeTotal) return false;     Array *tmpArray = m_ArrayAddr + index;     Entry *tmpNode = m_EntryAddr + nodeId;     //already head     if(tmpArray->m_Head == nodeId)     {         return true;     }     uint32_t nodePrev = tmpNode->m_Prev;     uint32_t nodeNext = tmpNode->m_Next;     (m_EntryAddr+nodePrev)->m_Next = nodeNext;     if(nodeNext != m_InvalidId)     {         (m_EntryAddr+nodeNext)->m_Prev = nodePrev;     }     else     {         tmpArray->m_Tail = nodePrev;     }     tmpNode->m_Prev = m_InvalidId;     tmpNode->m_Next = tmpArray->m_Head;     (m_EntryAddr + tmpArray->m_Head)->m_Prev = nodeId;     tmpArray->m_Head = nodeId;     return true; } template<typename K, typename V> bool HashTable<K, V>::RecycleNode(uint32_t index, uint32_t nodeId) {     if(index >= m_HeadAddr->m_TableLen || nodeId >= m_HeadAddr->m_NodeTotal) return false;     Array *tmpArray = m_ArrayAddr + index;     Entry *tmpNode = m_EntryAddr + nodeId;     uint32_t nodePrev = tmpNode->m_Prev;     uint32_t nodeNext = tmpNode->m_Next;     if(nodePrev != m_InvalidId)     {         (m_EntryAddr + nodePrev)->m_Next = nodeNext;     }     else     {         tmpArray->m_Head = nodeNext;     }     if(nodeNext != m_InvalidId)     {         (m_EntryAddr + nodeNext)->m_Prev = nodePrev;     }     else     {         tmpArray->m_Tail = nodePrev;     }     (m_EntryAddr+nodeId)->m_Next = m_HeadAddr->m_RecycleHead;     m_HeadAddr->m_RecycleHead = nodeId;     --(m_HeadAddr->m_UsedCount);     return true; } template<typename K, typename V> uint32_t HashTable<K, V>::GetTailNodeId(uint32_t index) {     if(index >= m_HeadAddr->m_TableLen) return m_InvalidId;     Array *tmpArray = m_ArrayAddr + index;     return tmpArray->m_Tail; } template<typename K, typename V> uint32_t HashTable<K, V>::GetFreeNode() {     uint32_t nodeId = m_InvalidId;     if(m_HeadAddr->m_UsedCount < m_HeadAddr->m_FreeBase)//get from recycle list     {         nodeId = m_HeadAddr->m_RecycleHead;         m_HeadAddr->m_RecycleHead = (m_EntryAddr+nodeId)->m_Next;         ++(m_HeadAddr->m_UsedCount);     }     else if(m_HeadAddr->m_UsedCount < m_HeadAddr->m_NodeTotal)//get from free mem     {         nodeId = m_HeadAddr->m_FreeBase;         ++(m_HeadAddr->m_FreeBase);         ++(m_HeadAddr->m_UsedCount);     }     else     {         nodeId = m_InvalidId;     }     //init node     if(nodeId < m_HeadAddr->m_NodeTotal)     {         Entry *tmpNode = m_EntryAddr + nodeId;         memset(tmpNode, 0, sizeof(Entry));         tmpNode->m_Next = m_InvalidId;         tmpNode->m_Prev = m_InvalidId;     }     return nodeId; }